In this design, we witness interbreeding where every item connects to, and combines with, every other item.
In the above matrix, we have listed some items that could be considered as subjects for generating creative thinking in an institution.
The idea is for us to force connections between any two or more items and come up with a combination that is worth pursuing. Of course, all the items in this circumstance could be considered laudable on their own, but the objective is to create combinations that may never have been considered otherwise.
In the above situation, I have depicted each outcome with a circle, pentagon, or square so as to differentiate between the three different options that have been suggested.
It is essential to bear in mind that nuggets emerge from what might look like dirt and debris; just think of how much ore needs to be mined in order to extract gold or diamonds.
Of course, the options in the above example could be replaced by those of your choosing. For example, you may wish to invent a device that has the following attributes as combinational options:
wheels, mirrors, aerodynamic, light, user-friendly, ‘green’, and inexpensive.
You may use combinations that are paired, using only two options, as shown above, or you may increase these mixes all the way to using all stated options within a single invention.
Note that when you get an idea, it is an independent entity that needs a form and function, born out of an initial purpose. When this idea becomes a product, it metamorphoses into an invention.
If you can sell this invention, it is transformed into an innovation. If you can’t sell it, then it remains an invention! Thus, every innovation is an invention, but not every invention advances towards becoming an innovation!
[Excerpted from the 'Igniting Innovation' edition of The Braindancer Series of bookazines by Dilip Mukerjea. All the images in this post are the intellectual property of Dilip Mukerjea.]