[This is essentially a continuation of my earlier post, pertaining to my 'Idea Map' showing the distinctive features of Dilip's programs for the educational domain.
The 'Idea Map' has been crafted in conjunction with the recent launch of a series of new programs intended for parents as well as their school-going kids/teens, under the auspices of 'The House of Creative Brains'.
It serves as an intellectual backbone to the program synopsis for both parties.]
Just like Dilip's programs for the corporate world, under the auspices of the Singapore Institute of Management (SIM) for more than decade, both programs for parents & their school-going kids/teens are custom-designed to help participants towards envisioning & preparing for the future.
Dilip & I believe very strongly that what works in the corporate world works in the educational arena as well.
The world out there has changed, & we must change with it. Dilip will show participants how to do it successfully.
Besides sharing corporate lessons in change mastery, Dilip will also coach participants on how to excel in pathfinding, & plotting their career path.
Fundamentally, the program for both parents & their school-going kids/teens shares (and for teachers, too, in large measures) the same distinctive themes, with the following "exceptions":
for parents & guardians (& teachers, too):
- elaboration of the technological underpinnings of Dilip's body of work, with appropriate instructional & coaching components so that, not only they can apply the tools & metholodologies in their own life, but also coaching their own kids/teens; this is based on the principle that parents are their children's first teachers!
for their kids/teens:
- straight into immediate, multiple applications with total relevance to their school life, & of course, their life after school, with some explanations as to why they are doing it your way;
Hands-on applications, under Dilip's systematic coaching, apply to both programs, interspered by short class lectures, meaningful stories, selective video presentations (where appropriate), self-assessments, discovery games, group interactive exercises, project work, etc.
[Dilip's corporate programs in SIM, renewed for 2011, will include: 'Braindancing', 'Building Business Brainpower', 'Corporate Taleblazers', & 'Strategic Visioning with Lifescaping'.
For more information about the series of new programs under 'The House of Creative Brains', please get in touch with Ms. Faye Yeoh via her email faye_yeoh@yahoo.com.]
Showing posts with label Idea Map. Show all posts
Showing posts with label Idea Map. Show all posts
Wednesday, November 17, 2010
DILIP'S PROGRAMS FOR THE EDUCATIONAL DOMAIN: DOWNWARD MIGRATION FROM CORPORATE PROGRAMS
Posted by Say Keng LEE,
KNOWLEDGE ADVENTURER AND TECHNOLOGY EXPLORER
at
11/17/2010 10:53:00 AM
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Labels:
Braindancing,
Building BrainPower,
Distinctive Features,
House of Creative Brains,
Idea Map,
Lifescaping,
Strategic Visioning,
TaleBlazers
Wednesday, November 10, 2010
AN IDEA MAP SHOWING THE DISTINCTIVE FEATURES OF DILIP MUKERJEA'S PROGRAMS

Using the latest version of Inspiration software, I have created an 'Idea Map', which integrates a panoramic scenario of the distinctive features of Dilip Mukerjea's programs for the educational domain on one single sheet of paper… this is the essence of idea mapping.
Readers may need to click on the image to see & navigate to the larger perspective of the map's contents.
In a nut shell, here are the distinctive features, at least from my personal perspective:
1) Downward migration from corporate programs;
2) Proffering a powerful core hub for "Learning Mastery Competencies";
3) Focusing on future-readiness;
4) Embracing the power of focus;
5) Acquiring self-efficacy skills;
6) Cultivating vivid time-horizons via "Lifescaping" methodology;
7) Boosting creativeness & enhancing productivity;
8) Mastering the English Language;
9) Acing the examination game;
10) Developing critical thinking & problem solving skills;
11) Proffering myriad visual mapping skills;
12) Putting studying/reading/reviewing as collaborative groupwork;
13) Instilling an incessant questioning attitude;
14) Braintertainment with quizzes, puzzles, humour & laughter;
15) Inviting parents' involvement & gaining their unwavering support;
16) No "rah-rah" & "touchy feely" stuff;
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